Blob Blame History Raw
--- abe-1_0/src/Monster.c.gcc4	2005-04-11 18:53:41.041488498 +0300
+++ abe-1_0/src/Monster.c	2005-04-11 19:03:18.791039043 +0300
@@ -563,13 +563,13 @@
 }
 
 void allocFireCustom(LiveMonster *live) {
-  if(((int*)live->custom = (int*)malloc(sizeof(int))) == NULL) {
+  if((live->custom = (int*)malloc(sizeof(int))) == NULL) {
 	fprintf(stderr, "Out of memory when trying to allocate custom storage for fire column.\n");
   }
 }
 
 void allocEndGameCustom(LiveMonster *live) {
-  if(((int*)live->custom = (int*)malloc(sizeof(int))) == NULL) {
+  if((live->custom = (int*)malloc(sizeof(int))) == NULL) {
 	fprintf(stderr, "Out of memory when trying to allocate custom storage for end game.\n");
   }
   *((int*)(live->custom)) = 0;