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--- abe-1_0/src/Monster.c.gcc4	2005-04-11 18:53:41.041488498 +0300
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+++ abe-1_0/src/Monster.c	2005-04-11 19:03:18.791039043 +0300
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@@ -563,13 +563,13 @@
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 }
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 void allocFireCustom(LiveMonster *live) {
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-  if(((int*)live->custom = (int*)malloc(sizeof(int))) == NULL) {
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+  if((live->custom = (int*)malloc(sizeof(int))) == NULL) {
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 	fprintf(stderr, "Out of memory when trying to allocate custom storage for fire column.\n");
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   }
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 }
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 void allocEndGameCustom(LiveMonster *live) {
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-  if(((int*)live->custom = (int*)malloc(sizeof(int))) == NULL) {
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+  if((live->custom = (int*)malloc(sizeof(int))) == NULL) {
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 	fprintf(stderr, "Out of memory when trying to allocate custom storage for end game.\n");
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   }
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   *((int*)(live->custom)) = 0;