Blob Blame History Raw
diff -urN lacewing.orig/Makefile lacewing/Makefile
--- lacewing.orig/Makefile	1970-01-01 01:00:00.000000000 +0100
+++ lacewing/Makefile	2006-01-20 13:14:27.000000000 +0100
@@ -0,0 +1,28 @@
+PREFIX  = /home/opt
+DATADIR = $(PREFIX)/share/$(TARGET)
+CFLAGS  = -g -Wall -O2
+LDFLAGS = `allegro-config --libs` -lm
+DEFINES = -DDATADIR=\"$(DATADIR)/\"
+OBJS    = actor.o bullet.o cloud.o cmds.o displ_in.o display.o eclass.o \
+          enemy.o game.o input.o levels.o main.o menu.o palette.o pickup.o \
+          score.o ships.o sound.o stars.o stuff.o upgrades.o
+TARGET  = lacewing
+
+$(TARGET): $(OBJS)
+	$(CC) $(LDFLAGS) -o $@ $^
+
+%.o: %.c
+	$(CC) $(CFLAGS) $(DEFINES) -o $@ -c $<
+
+install: $(TARGET)
+	mkdir -p $(PREFIX)/bin
+	mkdir -p $(DATADIR)/gfx
+	mkdir -p $(DATADIR)/sound/ambi
+	install -p -m 755 $(TARGET) $(PREFIX)/bin
+	install -p -m 644 lacew.cfg $(DATADIR)
+	install -p -m 644 gfx/* $(DATADIR)/gfx
+	install -p -m 644 sound/*.wav $(DATADIR)/sound
+	install -p -m 644 sound/ambi/* $(DATADIR)/sound/ambi
+	
+clean:
+	rm -f $(OBJS) $(TARGET) *~
diff -urN lacewing.orig/config.h lacewing/config.h
--- lacewing.orig/config.h	2003-11-24 21:54:40.000000000 +0100
+++ lacewing/config.h	2006-01-20 14:34:10.000000000 +0100
@@ -37,6 +37,8 @@
 
 #define ATTACK_NONE -1
 
+#define MAX_FRAMESKIP 4
+
 struct armoury
 {
  char *name;
@@ -1067,3 +1069,13 @@
 
 
 
+/* compat defines */
+#include <stdio.h>
+
+#ifndef DATADIR
+#define DATADIR
+#endif
+
+#define PI M_PI
+#define itoa(integer, buf, bufsize) \
+ (snprintf(buf, bufsize, "%d", integer), buf)
diff -urN lacewing.orig/displ_in.c lacewing/displ_in.c
--- lacewing.orig/displ_in.c	2003-11-25 01:25:16.000000000 +0100
+++ lacewing/displ_in.c	2006-01-20 00:28:03.000000000 +0100
@@ -89,7 +89,7 @@
  RGB temp_palette [256];
  RGB temp_palette3 [1024];
 
- DATAFILE *datf = load_datafile("gfx\\data.dat");
+ DATAFILE *datf = load_datafile(DATADIR "gfx/data.dat");
  if (datf == NULL)
  {
   set_gfx_mode(GFX_TEXT, 0, 0, 0, 0);
@@ -107,7 +107,7 @@
  textprintf_centre(screen, font, 320, 200, COLOUR_GREEN8, "Loading}...");
  textprintf_centre(screen, font2, 320, 200, COLOUR_YELLOW8, "Loading}...");
 
- BITMAP *temp_bitmap = load_bitmap("gfx\\ship8_i.bmp", temp_palette);
+ BITMAP *temp_bitmap = load_bitmap(DATADIR "gfx/ship8_i.bmp", temp_palette);
  if (temp_bitmap == NULL)
  {
   bitmap_error("temp_bitmap");
@@ -205,7 +205,7 @@
 
 // Load in enemy bitmaps:
 
- temp_bitmap = load_bitmap("gfx\\enemy1.bmp", temp_palette);
+ temp_bitmap = load_bitmap(DATADIR "gfx/enemy1.bmp", temp_palette);
  if (temp_bitmap == NULL)
  {
   bitmap_error("temp_bitmap (enemy1.bmp not loaded correctly?)");
@@ -251,7 +251,7 @@
 
  destroy_bitmap(temp_bitmap);
 
- temp_bitmap = load_bitmap("gfx\\enemy3.bmp", temp_palette);
+ temp_bitmap = load_bitmap(DATADIR "gfx/enemy3.bmp", temp_palette);
  if (temp_bitmap == NULL)
  {
   bitmap_error("temp_bitmap (enemy3.bmp not loaded correctly?)");
@@ -273,7 +273,7 @@
  destroy_bitmap(temp_bitmap);
 // destroy_bitmap(temp_bitmap2);
 
- temp_bitmap = load_bitmap("gfx\\small1.bmp", temp_palette);
+ temp_bitmap = load_bitmap(DATADIR "gfx/small1.bmp", temp_palette);
  if (temp_bitmap == NULL)
  {
   bitmap_error("temp_bitmap (small1.bmp not loaded correctly?)");
@@ -287,7 +287,7 @@
  destroy_bitmap(temp_bitmap);
 
 
- temp_bitmap = load_bitmap("gfx\\small2.bmp", temp_palette);
+ temp_bitmap = load_bitmap(DATADIR "gfx/small2.bmp", temp_palette);
  if (temp_bitmap == NULL)
  {
   bitmap_error("temp_bitmap (small2.bmp not loaded correctly?)");
@@ -300,7 +300,7 @@
 
  destroy_bitmap(temp_bitmap);
 
- temp_bitmap = load_bitmap("gfx\\enemy2.bmp", temp_palette);
+ temp_bitmap = load_bitmap(DATADIR "gfx/enemy2.bmp", temp_palette);
  if (temp_bitmap == NULL)
  {
   bitmap_error("temp_bitmap (enemy2.bmp not loaded correctly?)");
@@ -313,7 +313,7 @@
 
  destroy_bitmap(temp_bitmap);
  
- temp_bitmap = load_bitmap("gfx\\lships.bmp", temp_palette);
+ temp_bitmap = load_bitmap(DATADIR "gfx/lships.bmp", temp_palette);
  if (temp_bitmap == NULL)
  {
   bitmap_error("temp_bitmap (lships.bmp not loaded correctly?)");
diff -urN lacewing.orig/display.c lacewing/display.c
--- lacewing.orig/display.c	2003-11-25 01:27:20.000000000 +0100
+++ lacewing/display.c	2006-01-20 14:32:31.000000000 +0100
@@ -53,7 +53,6 @@
 BITMAP *player2;
 //extern volatile int frames_per_second;
 extern volatile int ticked;
-extern int slacktime;
 
 extern struct optionstruct options;
 
@@ -3093,12 +3092,10 @@
 // textprintf(bmp, small_font, 20, 110, 5, "Xs %i  Ys %i  TS %f  DS %f  Drag %i",
 //  actor[player[play].actor_controlled].x_speed, actor[player[play].actor_controlled].y_speed, hypot(actor[player[play].actor_controlled].x_speed, actor[player[play].actor_controlled].y_speed), hypot(actor[player[play].actor_controlled].x_speed, actor[player[play].actor_controlled].y_speed) * game.drag, actor[player[play].actor_controlled].drag_amount);
 // textprintf(bmp, small_font, 20, 60, 5, "Stack %i", stackavail());
-// textprintf(bmp, small_font, 20, 90, 5, "Slack %i", slacktime);
 // textprintf(bmp, small_font, 20, 100, 5, "Lock %i", actor[0].lock);
 //textprintf(bmp, smallfont, 20, 50, 5, "Fps} %i", frames_per_second);
 /* textprintf(bmp, font, 20, 50, 5, "Fps} %i", frames_per_second);
  textprintf(bmp, font2, 20, 50, 5, "Fps} %i", frames_per_second);
- textprintf(bmp, font, 20, 80, 5, "Slack} %i", slacktime);
  textprintf(bmp, font, 20, 110, 5, "Xs} %i  Ys} %i  Drag} %i",
   actor[player[play].actor_controlled].x_speed, actor[player[play].actor_controlled].y_speed, actor[player[play].actor_controlled].drag_amount);
  textprintf(bmp, font, 20, 140, 5, "X} %i  Y} %i ",
@@ -3107,7 +3104,6 @@
   enemy[0].angle, enemy[0].attribute [ATTRIB_SWERVER_ANGLE], enemy[0].attacking, enemy[0].recycle);
  textprintf(bmp, font, 20, 200, 5, "Lock} %i ", actor[0].lock);*/
 /* textprintf(bmp, small_font, 20, 50, 5, "FPS %i", frames_per_second);
- textprintf(bmp, small_font, 20, 60, 5, "SLACK %i", slacktime);
  textprintf(bmp, small_font, 20, 70, 5, "XS %i  YS %i  DRAG %i",
   actor[player[play].actor_controlled].x_speed, actor[player[play].actor_controlled].y_speed, actor[player[play].actor_controlled].drag_amount);
  textprintf(bmp, small_font, 20, 80, 5, "X %i  Y %i ",
@@ -3128,10 +3124,11 @@
 
 void level_announcement(void)
 {
+ int frames_skipped = 0;
+ int waiting = 30;
 
  clear_bitmap(screen);
 
- int waiting = 30;
 
  if (arena.level == 1)
   waiting = 60;
@@ -3142,11 +3139,20 @@
 
  do
  {
-  while(ticked > 0)
+  while(ticked == 0)
+   rest(0);
+    
+  waiting--;
+  ticked--;
+
+  /* skip drawing if we can't keep up */
+  if (ticked && (frames_skipped < MAX_FRAMESKIP))
   {
-   waiting --;
-   ticked --;
-  };
+   frames_skipped++;
+   continue;
+  }
+  frames_skipped = 0;
+
   if ((waiting / 5) % 2 == 0)
   {
    textprintf_centre(screen, font, 320, 240, COLOUR_GREEN4 + (waiting / 2) % 4, "Get}  Ready}");
diff -urN lacewing.orig/game.c lacewing/game.c
--- lacewing.orig/game.c	2003-10-06 00:35:54.000000000 +0200
+++ lacewing/game.c	2006-01-20 14:32:11.000000000 +0100
@@ -64,12 +64,12 @@
 
 extern volatile unsigned char ticked;
 extern volatile int framecounter;
-extern int slacktime;
 
 
 void game_loop(void)
 {
  int playing = 1;
+ int frames_skipped = 0;
  
  counter = 0;
 
@@ -168,19 +168,20 @@
 
      
    }
-   
-  if (ticked == 0)
+
+  /* only draw if we can keepup */
+  if ( (ticked == 0) || (frames_skipped > MAX_FRAMESKIP))
   {
    run_display();
+   frames_skipped = 0;
 //   framecounter++;
   }
+  else
+   frames_skipped++;
+
+  while(ticked == 0)
+   rest(0);
 
-  slacktime = 0;
-  
-  do
-  {
-   slacktime ++;
-  } while(ticked == 0);
   ticked --;
 
   counter ++;
diff -urN lacewing.orig/main.c lacewing/main.c
--- lacewing.orig/main.c	2003-11-22 13:33:22.000000000 +0100
+++ lacewing/main.c	2006-01-20 14:03:49.000000000 +0100
@@ -96,11 +96,10 @@
 
 #include "allegro.h"
 
-#include <conio.h>
 #include <string.h>
 #include <stdlib.h>
-#include <pc.h>
 #include <math.h>
+#include <stdio.h>
 
 #include "config.h"
 
@@ -150,17 +149,16 @@
 //volatile int framecounter;
 //volatile int frames_per_second;
 
-volatile int inputcounter = 0;
-volatile int inputs_per_second = 0;
+//volatile int inputcounter = 0;
+//volatile int inputs_per_second = 0;
 
-volatile int turncounter = 0;
-volatile int turns_per_second = 0;
+//volatile int turncounter = 0;
+//volatile int turns_per_second = 0;
 
 void tickover(void);
 
 volatile unsigned char ticked;
 //volatile unsigned char tick_counter;
-int slacktime;
 // --- end timer interupt
 
 
@@ -199,33 +197,13 @@
 
 int main(void)
 {
-
- cprintf("\n\rHello and welcome to Lacewing version 1.10!");
- cprintf("\n\rCopyright 2003 by Linley Henzell & Captain Pork.\n\r");
- cprintf("\n\rLacewing is free software published under the");
- cprintf("\n\rGeneral Public Licence. It can be modified and");
- cprintf("\n\rredistributed under certain conditions and comes");
- cprintf("\n\rwith no warranties of any kind.");
- cprintf("\n\rPlease read the LICENCE.TXT file for more information.\n\r");
- cprintf("\n\rPress Q to Quit, or any other key to continue...\n\r");
-
- char rkey;
-
- int randcount; // doesn't matter if it's not initialised - better, actually
-
- do
- {
-   randcount ++;
- }
-  while(kbhit() == 0);
-  
- rkey = getch();
- if (rkey == 'q' || rkey == 'Q')
-  return 0;
- if (rkey == 0)
-  getch();
-
- srandom(randcount);
+ printf("Hello and welcome to Lacewing version 1.10!");
+ printf("\nCopyright 2003 by Linley Henzell & Captain Pork.\n");
+ printf("\nLacewing is free software published under the");
+ printf("\nGeneral Public Licence. It can be modified and");
+ printf("\nredistributed under certain conditions and comes");
+ printf("\nwith no warranties of any kind.");
+ printf("\nPlease read the LICENCE.TXT file for more information.\n");
 
  init_at_startup();
 
@@ -242,9 +220,9 @@
 {
 
    allegro_init();
-
-   set_config_file("lacew.cfg");
    
+   init_config();
+
    install_keyboard();
    install_timer();
 
@@ -257,8 +235,8 @@
 //   LOCK_VARIABLE (tick_counter);
 //   LOCK_VARIABLE (frames_per_second);
 //   LOCK_VARIABLE (framecounter);
-   LOCK_VARIABLE (turns_per_second);
-   LOCK_VARIABLE (turncounter);
+//   LOCK_VARIABLE (turns_per_second);
+//   LOCK_VARIABLE (turncounter);
 //   LOCK_VARIABLE (inputs_per_second);
 //   LOCK_VARIABLE (inputcounter);
 
diff -urN lacewing.orig/menu.c lacewing/menu.c
--- lacewing.orig/menu.c	2003-11-25 01:53:04.000000000 +0100
+++ lacewing/menu.c	2006-01-20 14:33:30.000000000 +0100
@@ -138,7 +138,6 @@
 int option_index(void);
 void enter_keystroke(void);
 int option_jump(int direction);
-void init_config(void);
 void save_config(void);
 
 void choose_ships(void);
@@ -205,7 +204,6 @@
 void init_menus_once_only(void)
 {
  text_mode(-1);
- init_config();
 
  menu_bmp = create_bitmap(640, 480);
 
@@ -226,7 +224,7 @@
 
  RGB temp_palette [256];
 
- BITMAP *temp_bmp = load_bitmap("gfx\\title_i.bmp", temp_palette);
+ BITMAP *temp_bmp = load_bitmap(DATADIR "gfx/title_i.bmp", temp_palette);
 
  if (!temp_bmp)
  {
@@ -246,7 +244,7 @@
 
  destroy_bitmap(temp_bmp);
 
- temp_bmp = load_bitmap("gfx\\title_o.bmp", temp_palette);
+ temp_bmp = load_bitmap(DATADIR "gfx/title_o.bmp", temp_palette);
 
  if (!temp_bmp)
  {
@@ -266,7 +264,7 @@
 
  destroy_bitmap(temp_bmp);
 
- temp_bmp = load_bitmap("gfx\\title_s.bmp", temp_palette);
+ temp_bmp = load_bitmap(DATADIR "gfx/title_s.bmp", temp_palette);
 
  if (!temp_bmp)
  {
@@ -286,7 +284,7 @@
 
  destroy_bitmap(temp_bmp);
 
- upgrade_box1 = load_bitmap("gfx\\upg_box.bmp", temp_palette);
+ upgrade_box1 = load_bitmap(DATADIR "gfx/upg_box.bmp", temp_palette);
 
  if (!upgrade_box1)
  {
@@ -295,7 +293,7 @@
       exit(1);
  }
 
- upgrade_box2 = load_bitmap("gfx\\upg_box2.bmp", temp_palette);
+ upgrade_box2 = load_bitmap(DATADIR "gfx/upg_box2.bmp", temp_palette);
 
  if (!upgrade_box2)
  {
@@ -304,7 +302,7 @@
       exit(1);
  }
 
- upgrade_box3 = load_bitmap("gfx\\upg_box3.bmp", temp_palette);
+ upgrade_box3 = load_bitmap(DATADIR "gfx/upg_box3.bmp", temp_palette);
 
  if (!upgrade_box3)
  {
@@ -324,7 +322,8 @@
 
 void menu_loop(void)
 {
-
+ int frames_skipped = 0;
+ 
  which_menu = MENU_MAIN;
  menu_index_max = 4;
  menu_index_min = 0;
@@ -347,20 +346,21 @@
   if (which_menu == MENU_SCORES || which_menu == MENU_ENTER_SCORES)
    make_bouncies_move();
 
-  if (ticked == 0)
+  /* only draw if we can keepup */
+  if ( (ticked == 0) || (frames_skipped > MAX_FRAMESKIP))
   {
    clear_bitmap(menu_bmp);
    menu_display();
    blit(menu_bmp, screen, 0, 0, 0, 0, 640, 480);
+   frames_skipped = 0;
   }
+  else
+   frames_skipped++;
 
   menu_input();
 
-  slacktime = 0;
-  do
-  {
-   slacktime ++;
-  } while(ticked == 0);
+  while(ticked == 0)
+   rest(0);
   ticked --;
 
  } while(TRUE);
@@ -1431,8 +1431,6 @@
  game.single_player = 0;
  game.users = 1;
 
- int county = 0;
-
  int keypress_wait1 = KP_WAIT_SHORT;
  int keypress_wait2 = KP_WAIT_SHORT;
  int waiting = 5;
@@ -1577,10 +1575,8 @@
    blit(menu_bmp, screen, 0, 0, 0, 0, 640, 480);
   }
 
-  do
-  {
-   county ++;
-  } while (ticked == 0);
+  while (ticked == 0)
+   rest(0);
 
   ticked --;
 
@@ -2451,7 +2447,7 @@
 
       set_gfx_mode(GFX_TEXT, 0, 0, 0, 0);
 //      clrscr();
-      allegro_message("\n\rBye bye!                           ");
+//      allegro_message("\n\rBye bye!                           ");
 //      free(palet);
       exit(0);
 
@@ -2762,17 +2758,69 @@
 
 }
 
+/* Function(s) to find the homedir of a user under Unix */
+#ifdef __unix__
+#include <pwd.h>
+#include <unistd.h>
+#include <sys/types.h>
+#if defined(__DECC) && defined(VMS)
+#include <unixlib.h>
+static char *vms_to_unix_buffer = NULL;
+static int convert_vms_to_unix(char *vms_dir_name)
+{
+	vms_to_unix_buffer = vms_dir_name;
+}
+#endif
+
+/* 
+ * Locate user's home directory.
+ */
+char *get_home_dir(void)
+{
+	struct passwd *pw;
+
+	if (!(pw = getpwuid(getuid())))
+	{ 
+		fprintf(stderr, "Who are you? Not found in passwd database!!\n");
+		return NULL;
+	}
+
+#if defined(__DECC) && defined(VMS)
+	/* Convert The OpenVMS Formatted "$HOME" Directory Path Into Unix
+	   Format. */
+	decc$from_vms(pw->pw_dir, convert_vms_to_unix, 1);
+	return vms_to_unix_buffer;
+#else
+	return pw->pw_dir;
+#endif
+}
+#endif /* defined __unix__ */
+
 void init_config(void)
 {
-
-set_config_file("lacew.cfg");
-
-
  char miscstring [40];
  char wstring [40];
  char itstring [40];
  int i;
-
+#ifdef __unix__   
+ char config_file_name[512];
+ char *home_dir = get_home_dir();
+ int using_global_cfg = 1;
+   
+ snprintf(config_file_name, sizeof(config_file_name)/sizeof(char), "%s/.%s",
+  home_dir? home_dir:".", "lacew.cfg");
+      
+ /* does the cfg file exist? */
+ if (access(config_file_name, R_OK) == 0)
+ {
+  override_config_file(config_file_name);
+  using_global_cfg = 0;
+ }
+ else
+#endif   
+  override_config_file(DATADIR "lacew.cfg");
+  
+ srandom(get_config_int("Misc", "Seed", 0));
 
  options.sound_init = get_config_int("Options", "Sound_init", 1);
  options.sound_mode = get_config_int("Options", "Sound_mode", SOUNDMODE_STEREO);
@@ -2835,7 +2883,12 @@
   strcat(miscstring, itoa(i, itstring, 10));
   strcpy(hs_coop[i].name, get_config_string(wstring, miscstring, "CaptainP"));
  }
-
+#ifdef __unix__
+ /* make sure any changes get written to the per user file and not to
+    the global file */
+ if (using_global_cfg)
+  override_config_file(config_file_name);
+#endif
 }
 
 void save_config(void)
@@ -2845,6 +2898,8 @@
  char itstring [40];
  int i;
 
+ set_config_int("Misc", "Seed", random());
+
 // options.sound_init = get_config_int("Options", "Sound_init", 1);
  set_config_int("Options", "Sound_mode", options.sound_mode);
  set_config_int("Options", "Run_vsync", options.run_vsync);
@@ -3102,7 +3157,6 @@
 void display_victory_screen(void)
 {
 
- int county = 0;
  int county2 = 0;
 
  do
@@ -3128,11 +3182,8 @@
    blit(menu_bmp, screen, 0, 0, 0, 0, 640, 480);
   }
 
-  do
-  {
-   county ++;
-  } while (ticked == 0);
-
+  while (ticked == 0)
+   rest(0);
   ticked --;
 
   county2 ++;
diff -urN lacewing.orig/menu.h lacewing/menu.h
--- lacewing.orig/menu.h	2003-09-04 19:28:36.000000000 +0200
+++ lacewing/menu.h	2006-01-20 13:10:33.000000000 +0100
@@ -1,3 +1,5 @@
 void init_menus_once_only(void);
 
 void menu_loop(void);
+
+void init_config(void);
diff -urN lacewing.orig/ships.c lacewing/ships.c
--- lacewing.orig/ships.c	2003-09-04 20:51:46.000000000 +0200
+++ lacewing/ships.c	2006-01-18 22:10:54.000000000 +0100
@@ -55,7 +55,8 @@
 0, // system 3 status 2
 BRAKES_DRAG, // brake type
 5, // brake strength
-1000 // armour                   },
+1000 // armour
+},
 {
 "Arrow",
 6000, // radius
diff -urN lacewing.orig/sound.c lacewing/sound.c
--- lacewing.orig/sound.c	2003-10-06 22:22:16.000000000 +0200
+++ lacewing/sound.c	2006-01-20 00:33:01.000000000 +0100
@@ -41,7 +41,6 @@
 #include "config.h"
 #include "globvars.h"
 
-#include "conio.h"
 #include "math.h"
 //DATAFILE *soundf;
 
@@ -114,7 +113,7 @@
 
    
    sound_active = 1;
-
+   
    if (options.sound_init == 0)
    {
 //    cprintf("\n\r\n\rSound disabled in proj.cfg.");
@@ -128,12 +127,8 @@
    reserve_voices(10, 0);
    if (install_sound (DIGI_AUTODETECT, MIDI_AUTODETECT, NULL) == -1)
    {
-//    allegro_message("\n\r\n\rSound autodetect failed.");
+    printf("Warning: %s, sound disabled\n", allegro_error);
     sound_active = 0;
-    rest(300);
-    do
-    {
-    } while (keypressed() == 0);
    }
    set_volume(255, 0);
 
@@ -263,7 +258,7 @@
 
  char sfile_name [50];
 
- strcpy(sfile_name, ".\\sound\\");
+ strcpy(sfile_name, DATADIR "sound/");
  strcat(sfile_name, sfile);
  strcat(sfile_name, ".wav");
 
@@ -678,7 +673,7 @@
 
  char sfile_name [50];
 
- strcpy(sfile_name, ".\\sound\\ambi\\");
+ strcpy(sfile_name, DATADIR "sound/ambi/");
  strcat(sfile_name, sfile);
  strcat(sfile_name, ".wav");
 
diff -urN lacewing.orig/stars.c lacewing/stars.c
--- lacewing.orig/stars.c	2003-08-06 01:32:04.000000000 +0200
+++ lacewing/stars.c	2006-01-18 22:13:12.000000000 +0100
@@ -56,7 +56,7 @@
  int j = 0;
  int k = 1;
 
- if (game[0].users == 2)
+ if (game.users == 2)
   k = 2;
 
  for (j = 0; j < k; j ++)