From 754697d56ec7df1930bbacaf5832b883bfa5a1db Mon Sep 17 00:00:00 2001
From: Mystro256 <alexjnewt@hotmail.com>
Date: Sun, 5 Apr 2020 11:03:31 -0400
Subject: [PATCH 2/3] soundtouch: Use shorts instead of floats for samples
This reapplies commit 8ff26a6 after the soundtouch 2.1.2 update.
---
Externals/soundtouch/STTypes.h | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
diff --git a/Externals/soundtouch/STTypes.h b/Externals/soundtouch/STTypes.h
index 862505e769..0f98c889fb 100644
--- a/Externals/soundtouch/STTypes.h
+++ b/Externals/soundtouch/STTypes.h
@@ -94,8 +94,8 @@ namespace soundtouch
/// However, if you still prefer to select the sample format here
/// also in GNU environment, then please #undef the INTEGER_SAMPLE
/// and FLOAT_SAMPLE defines first as in comments above.
- //#define SOUNDTOUCH_INTEGER_SAMPLES 1 //< 16bit integer samples
- #define SOUNDTOUCH_FLOAT_SAMPLES 1 //< 32bit float samples
+ #define SOUNDTOUCH_INTEGER_SAMPLES 1 //< 16bit integer samples
+ //#define SOUNDTOUCH_FLOAT_SAMPLES 1 //< 32bit float samples
#endif
@@ -106,7 +106,7 @@ namespace soundtouch
/// routines compiled for whatever reason, you may disable these optimizations
/// to make the library compile.
- #define SOUNDTOUCH_ALLOW_X86_OPTIMIZATIONS 1
+ //#define SOUNDTOUCH_ALLOW_X86_OPTIMIZATIONS 1
/// In GNU environment, allow the user to override this setting by
/// giving the following switch to the configure script:
--
2.21.1