Blame 0003-soundtouch-Use-shorts-instead-of-floats-for-samples.patch

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From 6c79a787bcbb8f315fb0e5ac3f63c888a8640694 Mon Sep 17 00:00:00 2001
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From: Mystro256 <alexjnewt@hotmail.com>
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Date: Sun, 5 Apr 2020 11:03:31 -0400
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Subject: [PATCH 3/5] soundtouch: Use shorts instead of floats for samples
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This reapplies commit 8ff26a6 after the soundtouch 2.1.2 update.
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---
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 Externals/soundtouch/STTypes.h | 6 +++---
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 1 file changed, 3 insertions(+), 3 deletions(-)
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diff --git a/Externals/soundtouch/STTypes.h b/Externals/soundtouch/STTypes.h
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index 862505e769..0f98c889fb 100644
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--- a/Externals/soundtouch/STTypes.h
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+++ b/Externals/soundtouch/STTypes.h
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@@ -94,8 +94,8 @@ namespace soundtouch
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         ///   However, if you still prefer to select the sample format here 
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         ///   also in GNU environment, then please #undef the INTEGER_SAMPLE
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         ///   and FLOAT_SAMPLE defines first as in comments above.
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-        //#define SOUNDTOUCH_INTEGER_SAMPLES     1    //< 16bit integer samples
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-        #define SOUNDTOUCH_FLOAT_SAMPLES       1    //< 32bit float samples
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+        #define SOUNDTOUCH_INTEGER_SAMPLES     1    //< 16bit integer samples
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+        //#define SOUNDTOUCH_FLOAT_SAMPLES       1    //< 32bit float samples
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     #endif
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@@ -106,7 +106,7 @@ namespace soundtouch
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         /// routines compiled for whatever reason, you may disable these optimizations 
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         /// to make the library compile.
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-        #define SOUNDTOUCH_ALLOW_X86_OPTIMIZATIONS     1
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+        //#define SOUNDTOUCH_ALLOW_X86_OPTIMIZATIONS     1
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         /// In GNU environment, allow the user to override this setting by
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         /// giving the following switch to the configure script:
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-- 
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2.26.2
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