From 6c79a787bcbb8f315fb0e5ac3f63c888a8640694 Mon Sep 17 00:00:00 2001 From: Mystro256 Date: Sun, 5 Apr 2020 11:03:31 -0400 Subject: [PATCH 3/5] soundtouch: Use shorts instead of floats for samples This reapplies commit 8ff26a6 after the soundtouch 2.1.2 update. --- Externals/soundtouch/STTypes.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Externals/soundtouch/STTypes.h b/Externals/soundtouch/STTypes.h index 862505e769..0f98c889fb 100644 --- a/Externals/soundtouch/STTypes.h +++ b/Externals/soundtouch/STTypes.h @@ -94,8 +94,8 @@ namespace soundtouch /// However, if you still prefer to select the sample format here /// also in GNU environment, then please #undef the INTEGER_SAMPLE /// and FLOAT_SAMPLE defines first as in comments above. - //#define SOUNDTOUCH_INTEGER_SAMPLES 1 //< 16bit integer samples - #define SOUNDTOUCH_FLOAT_SAMPLES 1 //< 32bit float samples + #define SOUNDTOUCH_INTEGER_SAMPLES 1 //< 16bit integer samples + //#define SOUNDTOUCH_FLOAT_SAMPLES 1 //< 32bit float samples #endif @@ -106,7 +106,7 @@ namespace soundtouch /// routines compiled for whatever reason, you may disable these optimizations /// to make the library compile. - #define SOUNDTOUCH_ALLOW_X86_OPTIMIZATIONS 1 + //#define SOUNDTOUCH_ALLOW_X86_OPTIMIZATIONS 1 /// In GNU environment, allow the user to override this setting by /// giving the following switch to the configure script: -- 2.26.2