diff -up atomorun-1.1_pre2/src/events.c~ atomorun-1.1_pre2/src/events.c
--- atomorun-1.1_pre2/src/events.c~ 2008-04-02 19:35:48.000000000 +0200
+++ atomorun-1.1_pre2/src/events.c 2008-04-02 19:35:48.000000000 +0200
@@ -1,4 +1,5 @@
#include "main.h"
+#include "scenes.h"
static void handle_key_down( SDL_keysym* keysym ) /* Werden Tasten gedrückt? */
{
diff -up atomorun-1.1_pre2/src/objects.h~ atomorun-1.1_pre2/src/objects.h
--- atomorun-1.1_pre2/src/objects.h~ 2008-04-02 19:36:26.000000000 +0200
+++ atomorun-1.1_pre2/src/objects.h 2008-04-02 19:36:26.000000000 +0200
@@ -8,4 +8,6 @@ void draw_skybox(void);
/* Charakter: */
void DrawGlasses(void);
void DrawBody(void);
+void DrawFoot(void);
+
#endif
diff -up atomorun-1.1_pre2/src/engine_setup.c~ atomorun-1.1_pre2/src/engine_setup.c
--- atomorun-1.1_pre2/src/engine_setup.c~ 2008-04-02 19:34:45.000000000 +0200
+++ atomorun-1.1_pre2/src/engine_setup.c 2008-04-02 19:34:45.000000000 +0200
@@ -1,5 +1,6 @@
#include "main.h"
#include "objects.h"
+#include <time.h>
void play_sound(GLint sound_id)
{
diff -up atomorun-1.1_pre2/src/scenes.h~ atomorun-1.1_pre2/src/scenes.h
--- atomorun-1.1_pre2/src/scenes.h~ 2008-04-02 19:35:32.000000000 +0200
+++ atomorun-1.1_pre2/src/scenes.h 2008-04-02 19:35:32.000000000 +0200
@@ -4,5 +4,6 @@
void set_default(void);
void menu(void);
void level(void);
+void skip_intro(void);
#endif