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diff -up atomorun-1.1_pre2/src/events.c~ atomorun-1.1_pre2/src/events.c
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--- atomorun-1.1_pre2/src/events.c~	2008-04-02 19:35:48.000000000 +0200
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+++ atomorun-1.1_pre2/src/events.c	2008-04-02 19:35:48.000000000 +0200
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@@ -1,4 +1,5 @@
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 #include "main.h"
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+#include "scenes.h"
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 static void handle_key_down( SDL_keysym* keysym ) /* Werden Tasten gedrückt? */
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 {
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diff -up atomorun-1.1_pre2/src/objects.h~ atomorun-1.1_pre2/src/objects.h
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--- atomorun-1.1_pre2/src/objects.h~	2008-04-02 19:36:26.000000000 +0200
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+++ atomorun-1.1_pre2/src/objects.h	2008-04-02 19:36:26.000000000 +0200
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@@ -8,4 +8,6 @@ void draw_skybox(void);
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 /* Charakter: */
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 void DrawGlasses(void);
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 void DrawBody(void);
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+void DrawFoot(void);
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+
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 #endif
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diff -up atomorun-1.1_pre2/src/engine_setup.c~ atomorun-1.1_pre2/src/engine_setup.c
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--- atomorun-1.1_pre2/src/engine_setup.c~	2008-04-02 19:34:45.000000000 +0200
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+++ atomorun-1.1_pre2/src/engine_setup.c	2008-04-02 19:34:45.000000000 +0200
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@@ -1,5 +1,6 @@
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 #include "main.h"
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 #include "objects.h"
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+#include <time.h>
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 void play_sound(GLint sound_id)
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 {
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diff -up atomorun-1.1_pre2/src/scenes.h~ atomorun-1.1_pre2/src/scenes.h
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--- atomorun-1.1_pre2/src/scenes.h~	2008-04-02 19:35:32.000000000 +0200
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+++ atomorun-1.1_pre2/src/scenes.h	2008-04-02 19:35:32.000000000 +0200
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@@ -4,5 +4,6 @@
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 void set_default(void);
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 void menu(void);
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 void level(void);
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+void skip_intro(void);
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 #endif