swt2c / rpms / scorched3d

Forked from rpms/scorched3d 5 years ago
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--- scorched/src/landscape/LandscapePoints.h.gcc41	2006-02-05 20:16:45.000000000 +0100
+++ scorched/src/landscape/LandscapePoints.h	2006-02-05 20:16:58.000000000 +0100
@@ -41,7 +41,7 @@
 	int noPts_;
 
 	void createPoints(HeightMap &map, int width, int points);
-	void LandscapePoints::findPoint(HeightMap &map, Position *pos, float x, float y);
+	void findPoint(HeightMap &map, Position *pos, float x, float y);
 };
 
 #endif
--- scorched/src/landscape/MovementMap.h.gcc41	2005-08-10 14:39:31.000000000 +0200
+++ scorched/src/landscape/MovementMap.h	2006-02-05 20:15:27.000000000 +0100
@@ -65,7 +65,7 @@
 	MovementMapEntry *entries_;
 	HeightMap &hMap_;
 
-	unsigned int MovementMap::POINT_TO_UINT(unsigned int x, unsigned int y);
+	unsigned int POINT_TO_UINT(unsigned int x, unsigned int y);
 	void addPoint(unsigned int x, unsigned int y, 
 					 float height, float dist,
 					 std::map<unsigned int, MovementMap::MovementMapEntry> &edgeMap,