swt2c / rpms / scorched3d

Forked from rpms/scorched3d 5 years ago
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--- scorched.orig/src/server/ServerConnectHandler.cpp.negint	2006-02-11 16:54:09.000000000 +0100
+++ scorched.orig/src/server/ServerConnectHandler.cpp	2006-02-11 16:58:06.000000000 +0100
@@ -121,9 +121,9 @@
 	}
 
 	// Check player availability
-	if ((int) message.getNoPlayers() > 
+	if (message.getNoPlayers() > (unsigned int)(
 		ScorchedServer::instance()->getOptionsGame().getNoMaxPlayers() -
-		ScorchedServer::instance()->getTankContainer().getNoOfTanks())
+		ScorchedServer::instance()->getTankContainer().getNoOfTanks()))
 	{
 		ServerCommon::sendString(destinationId, 
 			"--------------------------------------------------\n"