--- scorched.orig/src/server/ServerConnectHandler.cpp.negint 2006-02-11 16:54:09.000000000 +0100
+++ scorched.orig/src/server/ServerConnectHandler.cpp 2006-02-11 16:58:06.000000000 +0100
@@ -121,9 +121,9 @@
}
// Check player availability
- if ((int) message.getNoPlayers() >
+ if (message.getNoPlayers() > (unsigned int)(
ScorchedServer::instance()->getOptionsGame().getNoMaxPlayers() -
- ScorchedServer::instance()->getTankContainer().getNoOfTanks())
+ ScorchedServer::instance()->getTankContainer().getNoOfTanks()))
{
ServerCommon::sendString(destinationId,
"--------------------------------------------------\n"