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From bfd344cdece5de6230ff611e3e1c66d90913dc47 Mon Sep 17 00:00:00 2001
From: Colin Walters <walters@verbum.org>
Date: Wed, 11 May 2011 14:19:24 -0400
Subject: [PATCH] Use Shell.get_file_contents_utf8_sync over
 GLib.file_get_contents

We need to fix the latter to return a byte array, which gjs doesn't
deal with well right now.

https://bugzilla.gnome.org/show_bug.cgi?id=649981
---
 js/ui/placeDisplay.js  |    5 +----
 js/ui/windowManager.js |    3 +--
 2 files changed, 2 insertions(+), 6 deletions(-)

diff --git a/js/ui/placeDisplay.js b/js/ui/placeDisplay.js
index 59ca4a6..9354247 100644
--- a/js/ui/placeDisplay.js
+++ b/js/ui/placeDisplay.js
@@ -268,10 +268,7 @@ PlacesManager.prototype = {
         if (!GLib.file_test(this._bookmarksPath, GLib.FileTest.EXISTS))
             return;
 
-        let [success, bookmarksContent, len] = GLib.file_get_contents(this._bookmarksPath);
-
-        if (!success)
-            return;
+        let bookmarksContent = Shell.get_file_contents_utf8_sync(this._bookmarksPath);
 
         let bookmarks = bookmarksContent.split('\n');
 
diff --git a/js/ui/windowManager.js b/js/ui/windowManager.js
index b113a1a..52a00da 100644
--- a/js/ui/windowManager.js
+++ b/js/ui/windowManager.js
@@ -22,8 +22,7 @@ function getDimShader() {
     if (dimShader === null)
         return null;
     if (!dimShader) {
-        let [success, source, length] = GLib.file_get_contents(global.datadir +
-                                                               '/shaders/dim-window.glsl');
+        let source = Shell.get_file_contents_utf8_sync(global.datadir + '/shaders/dim-window.glsl');
         try {
             let shader = new Clutter.Shader();
             shader.set_fragment_source(source, -1);
-- 
1.7.5.1