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From 238a948ed01f27e05e2c0e08932e8da207590648 Mon Sep 17 00:00:00 2001
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From: Scott Talbert <swt@techie.net>
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Date: Tue, 9 Aug 2016 21:12:58 -0400
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Subject: [PATCH] Fix wxNativeFontInfo::InitFromFont() when using Pango
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Use pango_font_description_copy() to make a lossless copy of the original font
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instead of doing it using wxWidgets API which is less direct and, in addition,
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currently is completely broken as SetXXX() methods don't create the Pango font
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description if it doesn't exist as they ought to.
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See https://github.com/wxWidgets/wxWidgets/pull/312
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(cherry picked from commit dbe2a1c2fdba53ad1d08ce36780267217933a876)
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---
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include/wx/fontutil.h | 4 ++++
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1 file changed, 4 insertions(+)
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diff --git a/include/wx/fontutil.h b/include/wx/fontutil.h
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index 60bb874..9e4d023 100644
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--- a/include/wx/fontutil.h
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+++ b/include/wx/fontutil.h
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@@ -227,6 +227,9 @@ public :
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// init with the parameters of the given font
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void InitFromFont(const wxFont& font)
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{
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+#if wxUSE_PANGO
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+ Init(*font.GetNativeFontInfo());
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+#else
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// translate all font parameters
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SetStyle((wxFontStyle)font.GetStyle());
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SetWeight((wxFontWeight)font.GetWeight());
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@@ -252,6 +255,7 @@ public :
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// deal with encoding now (it may override the font family and facename
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// so do it after setting them)
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SetEncoding(font.GetEncoding());
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+#endif // !wxUSE_PANGO
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}
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// accessors and modifiers for the font elements
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