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diff -up alex4src/src/main.c~ alex4src/src/main.c
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--- alex4src/src/main.c~	2017-09-08 12:11:48.000000000 +0200
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+++ alex4src/src/main.c	2017-09-08 12:15:45.784592931 +0200
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@@ -452,7 +452,7 @@ void load_level_files(const char *filena
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 			mode = 2;
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 		}
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 		else {
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-			char full_path_to_map[1024];
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+			char full_path_to_map[2048];
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 			clear_trailing_whitespace(buf);
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 			sprintf(full_path_to_map, "%s%s", path, buf);
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@@ -2579,7 +2579,7 @@ int get_string(BITMAP *bmp, char *string
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     if (block == NULL)
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         return 1;
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-	blit(bmp, block, pos_x - 1, pos_y - 1, 0, 0, block->w, block->h);
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+    blit(bmp, block, pos_x - 1, pos_y - 1, 0, 0, block->w, block->h);
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     clear_keybuf();
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     while(1) {
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diff -up alex4src/src/shooter.c~ alex4src/src/shooter.c
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--- alex4src/src/shooter.c~	2017-09-08 12:11:48.000000000 +0200
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+++ alex4src/src/shooter.c	2017-09-08 12:14:27.389952486 +0200
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@@ -903,7 +903,7 @@ void s_check_collision(Tspace_object *ar
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 									s_var.score += 1000000;
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 								}
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 								else {  // increase power
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-									s_var.power_level = MIN(s_var.power_level ++, 7);
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+									s_var.power_level++;
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 								}
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 								play_sound_id(SMPL_HEART);	
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