|
|
0d6c31a |
diff -up BlockOutII-2.3/BlockOut_GL/GLApp/GLApp.cpp.fs BlockOutII-2.3/BlockOut_GL/GLApp/GLApp.cpp
|
|
|
0d6c31a |
--- BlockOutII-2.3/BlockOut_GL/GLApp/GLApp.cpp.fs 2007-08-02 15:44:10.000000000 +0200
|
|
|
0d6c31a |
+++ BlockOutII-2.3/BlockOut_GL/GLApp/GLApp.cpp 2007-11-30 20:46:53.000000000 +0100
|
|
|
0d6c31a |
@@ -20,30 +20,8 @@ GLApplication::GLApplication() {
|
|
|
0d6c31a |
|
|
|
0d6c31a |
int GLApplication::ToggleFullscreen() {
|
|
|
0d6c31a |
|
|
|
0d6c31a |
- int errCode;
|
|
|
0d6c31a |
-
|
|
|
0d6c31a |
- InvalidateDeviceObjects();
|
|
|
0d6c31a |
-
|
|
|
0d6c31a |
- m_bWindowed = !m_bWindowed;
|
|
|
0d6c31a |
-
|
|
|
0d6c31a |
- Uint32 flags;
|
|
|
0d6c31a |
- if( m_bWindowed ) flags = SDL_OPENGL;
|
|
|
0d6c31a |
- else flags = SDL_OPENGL | SDL_FULLSCREEN;
|
|
|
0d6c31a |
-
|
|
|
0d6c31a |
- if( SDL_SetVideoMode( m_screenWidth, m_screenHeight, 0, flags ) == NULL )
|
|
|
0d6c31a |
- {
|
|
|
0d6c31a |
- printf("SDL_SetVideoMode() failed.\n");
|
|
|
0d6c31a |
- return GL_FAIL;
|
|
|
0d6c31a |
- }
|
|
|
0d6c31a |
-
|
|
|
0d6c31a |
- SDL_Surface *vSurf = SDL_GetVideoSurface();
|
|
|
0d6c31a |
- m_bitsPerPixel = vSurf->format->BitsPerPixel;
|
|
|
0d6c31a |
-
|
|
|
0d6c31a |
- errCode = RestoreDeviceObjects();
|
|
|
0d6c31a |
- if( !errCode ) {
|
|
|
0d6c31a |
- printGlError();
|
|
|
0d6c31a |
- exit(1);
|
|
|
0d6c31a |
- }
|
|
|
0d6c31a |
+ if (SDL_WM_ToggleFullScreen(SDL_GetVideoSurface()))
|
|
|
0d6c31a |
+ m_bWindowed = !m_bWindowed;
|
|
|
0d6c31a |
|
|
|
0d6c31a |
return GL_OK;
|
|
|
0d6c31a |
|
|
|
0d6c31a |
@@ -69,6 +47,8 @@ int GLApplication::Create(int width, int
|
|
|
0d6c31a |
printf("SDL_Init() failed : %s\n" , SDL_GetError() );
|
|
|
0d6c31a |
return GL_FAIL;
|
|
|
0d6c31a |
}
|
|
|
0d6c31a |
+
|
|
|
0d6c31a |
+ atexit(SDL_Quit);
|
|
|
0d6c31a |
|
|
|
0d6c31a |
//SDL_GL_SetAttribute(SDL_GL_SWAP_CONTROL, 0);
|
|
|
0d6c31a |
SDL_EnableUNICODE( 1 );
|
|
|
0d6c31a |
diff -up BlockOutII-2.3/BlockOut_GL/BlockOut.cpp.fs BlockOutII-2.3/BlockOut_GL/BlockOut.cpp
|
|
|
0d6c31a |
--- BlockOutII-2.3/BlockOut_GL/BlockOut.cpp.fs 2007-08-02 15:44:09.000000000 +0200
|
|
|
0d6c31a |
+++ BlockOutII-2.3/BlockOut_GL/BlockOut.cpp 2007-11-30 20:44:24.000000000 +0100
|
|
|
0d6c31a |
@@ -120,7 +120,7 @@ int BlockOut::FrameMove()
|
|
|
0d6c31a |
break;
|
|
|
0d6c31a |
case 100: // Exit
|
|
|
0d6c31a |
InvalidateDeviceObjects();
|
|
|
0d6c31a |
- _exit(0);
|
|
|
0d6c31a |
+ exit(0);
|
|
|
0d6c31a |
break;
|
|
|
0d6c31a |
}
|
|
|
0d6c31a |
break;
|